A mini-server for performing network communication in the background.
A simple abstraction for a block of bytes.
virtual void flush()
Make sure all pending write operations are finished.
virtual bool setWriteTimeout(double timeout)
Set activity timeout.
virtual int getTypeOfService()
virtual void write(char ch)
Write a single byte to the stream.
virtual void writeLine(const char *data, int len)
Write some text followed by a line feed.
virtual bool setTypeOfService(int tos)
virtual ~OutputStream()
Destructor.