YARP
Yet Another Robot Platform
InteractiveMarkerUpdate.h
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1/*
2 * SPDX-FileCopyrightText: 2006-2021 Istituto Italiano di Tecnologia (IIT)
3 * SPDX-License-Identifier: BSD-3-Clause
4 */
5
6// This is an automatically generated file.
7
8// Generated from the following "visualization_msgs/InteractiveMarkerUpdate" msg definition:
9// # Identifying string. Must be unique in the topic namespace
10// # that this server works on.
11// string server_id
12//
13// # Sequence number.
14// # The client will use this to detect if it has missed an update.
15// uint64 seq_num
16//
17// # Type holds the purpose of this message. It must be one of UPDATE or KEEP_ALIVE.
18// # UPDATE: Incremental update to previous state.
19// # The sequence number must be 1 higher than for
20// # the previous update.
21// # KEEP_ALIVE: Indicates the that the server is still living.
22// # The sequence number does not increase.
23// # No payload data should be filled out (markers, poses, or erases).
24// uint8 KEEP_ALIVE = 0
25// uint8 UPDATE = 1
26//
27// uint8 type
28//
29// #Note: No guarantees on the order of processing.
30// # Contents must be kept consistent by sender.
31//
32// #Markers to be added or updated
33// InteractiveMarker[] markers
34//
35// #Poses of markers that should be moved
36// InteractiveMarkerPose[] poses
37//
38// #Names of markers to be erased
39// string[] erases
40// Instances of this class can be read and written with YARP ports,
41// using a ROS-compatible format.
42
43#ifndef YARP_ROSMSG_visualization_msgs_InteractiveMarkerUpdate_h
44#define YARP_ROSMSG_visualization_msgs_InteractiveMarkerUpdate_h
45
46#include <yarp/os/Wire.h>
47#include <yarp/os/Type.h>
49#include <string>
50#include <vector>
53
54namespace yarp {
55namespace rosmsg {
56namespace visualization_msgs {
57
59{
60public:
61 std::string server_id;
62 std::uint64_t seq_num;
63 static const std::uint8_t KEEP_ALIVE = 0;
64 static const std::uint8_t UPDATE = 1;
65 std::uint8_t type;
66 std::vector<yarp::rosmsg::visualization_msgs::InteractiveMarker> markers;
67 std::vector<yarp::rosmsg::visualization_msgs::InteractiveMarkerPose> poses;
68 std::vector<std::string> erases;
69
71 server_id(""),
72 seq_num(0),
73 type(0),
74 markers(),
75 poses(),
76 erases()
77 {
78 }
79
80 void clear()
81 {
82 // *** server_id ***
83 server_id = "";
84
85 // *** seq_num ***
86 seq_num = 0;
87
88 // *** KEEP_ALIVE ***
89
90 // *** UPDATE ***
91
92 // *** type ***
93 type = 0;
94
95 // *** markers ***
96 markers.clear();
97
98 // *** poses ***
99 poses.clear();
100
101 // *** erases ***
102 erases.clear();
103 }
104
105 bool readBare(yarp::os::ConnectionReader& connection) override
106 {
107 // *** server_id ***
108 int len = connection.expectInt32();
109 server_id.resize(len);
110 if (!connection.expectBlock((char*)server_id.c_str(), len)) {
111 return false;
112 }
113
114 // *** seq_num ***
115 seq_num = connection.expectInt64();
116
117 // *** type ***
118 type = connection.expectInt8();
119
120 // *** markers ***
121 len = connection.expectInt32();
122 markers.resize(len);
123 for (int i=0; i<len; i++) {
124 if (!markers[i].read(connection)) {
125 return false;
126 }
127 }
128
129 // *** poses ***
130 len = connection.expectInt32();
131 poses.resize(len);
132 for (int i=0; i<len; i++) {
133 if (!poses[i].read(connection)) {
134 return false;
135 }
136 }
137
138 // *** erases ***
139 len = connection.expectInt32();
140 erases.resize(len);
141 for (int i=0; i<len; i++) {
142 int len2 = connection.expectInt32();
143 erases[i].resize(len2);
144 if (!connection.expectBlock((char*)erases[i].c_str(), len2)) {
145 return false;
146 }
147 }
148
149 return !connection.isError();
150 }
151
152 bool readBottle(yarp::os::ConnectionReader& connection) override
153 {
154 connection.convertTextMode();
155 yarp::os::idl::WireReader reader(connection);
156 if (!reader.readListHeader(8)) {
157 return false;
158 }
159
160 // *** server_id ***
161 if (!reader.readString(server_id)) {
162 return false;
163 }
164
165 // *** seq_num ***
166 seq_num = reader.expectInt64();
167
168 // *** type ***
169 type = reader.expectInt8();
170
171 // *** markers ***
172 if (connection.expectInt32() != BOTTLE_TAG_LIST) {
173 return false;
174 }
175 int len = connection.expectInt32();
176 markers.resize(len);
177 for (int i=0; i<len; i++) {
178 if (!markers[i].read(connection)) {
179 return false;
180 }
181 }
182
183 // *** poses ***
184 if (connection.expectInt32() != BOTTLE_TAG_LIST) {
185 return false;
186 }
187 len = connection.expectInt32();
188 poses.resize(len);
189 for (int i=0; i<len; i++) {
190 if (!poses[i].read(connection)) {
191 return false;
192 }
193 }
194
195 // *** erases ***
196 if (connection.expectInt32() != (BOTTLE_TAG_LIST|BOTTLE_TAG_STRING)) {
197 return false;
198 }
199 len = connection.expectInt32();
200 erases.resize(len);
201 for (int i=0; i<len; i++) {
202 int len2 = connection.expectInt32();
203 erases[i].resize(len2);
204 if (!connection.expectBlock((char*)erases[i].c_str(), len2)) {
205 return false;
206 }
207 }
208
209 return !connection.isError();
210 }
211
213 bool read(yarp::os::ConnectionReader& connection) override
214 {
215 return (connection.isBareMode() ? readBare(connection)
216 : readBottle(connection));
217 }
218
219 bool writeBare(yarp::os::ConnectionWriter& connection) const override
220 {
221 // *** server_id ***
222 connection.appendInt32(server_id.length());
223 connection.appendExternalBlock((char*)server_id.c_str(), server_id.length());
224
225 // *** seq_num ***
226 connection.appendInt64(seq_num);
227
228 // *** type ***
229 connection.appendInt8(type);
230
231 // *** markers ***
232 connection.appendInt32(markers.size());
233 for (size_t i=0; i<markers.size(); i++) {
234 if (!markers[i].write(connection)) {
235 return false;
236 }
237 }
238
239 // *** poses ***
240 connection.appendInt32(poses.size());
241 for (size_t i=0; i<poses.size(); i++) {
242 if (!poses[i].write(connection)) {
243 return false;
244 }
245 }
246
247 // *** erases ***
248 connection.appendInt32(erases.size());
249 for (size_t i=0; i<erases.size(); i++) {
250 connection.appendInt32(erases[i].length());
251 connection.appendExternalBlock((char*)erases[i].c_str(), erases[i].length());
252 }
253
254 return !connection.isError();
255 }
256
257 bool writeBottle(yarp::os::ConnectionWriter& connection) const override
258 {
259 connection.appendInt32(BOTTLE_TAG_LIST);
260 connection.appendInt32(8);
261
262 // *** server_id ***
263 connection.appendInt32(BOTTLE_TAG_STRING);
264 connection.appendInt32(server_id.length());
265 connection.appendExternalBlock((char*)server_id.c_str(), server_id.length());
266
267 // *** seq_num ***
268 connection.appendInt32(BOTTLE_TAG_INT64);
269 connection.appendInt64(seq_num);
270
271 // *** type ***
272 connection.appendInt32(BOTTLE_TAG_INT8);
273 connection.appendInt8(type);
274
275 // *** markers ***
276 connection.appendInt32(BOTTLE_TAG_LIST);
277 connection.appendInt32(markers.size());
278 for (size_t i=0; i<markers.size(); i++) {
279 if (!markers[i].write(connection)) {
280 return false;
281 }
282 }
283
284 // *** poses ***
285 connection.appendInt32(BOTTLE_TAG_LIST);
286 connection.appendInt32(poses.size());
287 for (size_t i=0; i<poses.size(); i++) {
288 if (!poses[i].write(connection)) {
289 return false;
290 }
291 }
292
293 // *** erases ***
295 connection.appendInt32(erases.size());
296 for (size_t i=0; i<erases.size(); i++) {
297 connection.appendInt32(erases[i].length());
298 connection.appendExternalBlock((char*)erases[i].c_str(), erases[i].length());
299 }
300
301 connection.convertTextMode();
302 return !connection.isError();
303 }
304
306 bool write(yarp::os::ConnectionWriter& connection) const override
307 {
308 return (connection.isBareMode() ? writeBare(connection)
309 : writeBottle(connection));
310 }
311
312 // This class will serialize ROS style or YARP style depending on protocol.
313 // If you need to force a serialization style, use one of these classes:
316
317 // The name for this message, ROS will need this
318 static constexpr const char* typeName = "visualization_msgs/InteractiveMarkerUpdate";
319
320 // The checksum for this message, ROS will need this
321 static constexpr const char* typeChecksum = "710d308d0a9276d65945e92dd30b3946";
322
323 // The source text for this message, ROS will need this
324 static constexpr const char* typeText = "\
325# Identifying string. Must be unique in the topic namespace\n\
326# that this server works on.\n\
327string server_id\n\
328\n\
329# Sequence number.\n\
330# The client will use this to detect if it has missed an update.\n\
331uint64 seq_num\n\
332\n\
333# Type holds the purpose of this message. It must be one of UPDATE or KEEP_ALIVE.\n\
334# UPDATE: Incremental update to previous state. \n\
335# The sequence number must be 1 higher than for\n\
336# the previous update.\n\
337# KEEP_ALIVE: Indicates the that the server is still living.\n\
338# The sequence number does not increase.\n\
339# No payload data should be filled out (markers, poses, or erases).\n\
340uint8 KEEP_ALIVE = 0\n\
341uint8 UPDATE = 1\n\
342\n\
343uint8 type\n\
344\n\
345#Note: No guarantees on the order of processing.\n\
346# Contents must be kept consistent by sender.\n\
347\n\
348#Markers to be added or updated\n\
349InteractiveMarker[] markers\n\
350\n\
351#Poses of markers that should be moved\n\
352InteractiveMarkerPose[] poses\n\
353\n\
354#Names of markers to be erased\n\
355string[] erases\n\
356\n\
357================================================================================\n\
358MSG: visualization_msgs/InteractiveMarker\n\
359# Time/frame info.\n\
360# If header.time is set to 0, the marker will be retransformed into\n\
361# its frame on each timestep. You will receive the pose feedback\n\
362# in the same frame.\n\
363# Otherwise, you might receive feedback in a different frame.\n\
364# For rviz, this will be the current 'fixed frame' set by the user.\n\
365Header header\n\
366\n\
367# Initial pose. Also, defines the pivot point for rotations.\n\
368geometry_msgs/Pose pose\n\
369\n\
370# Identifying string. Must be globally unique in\n\
371# the topic that this message is sent through.\n\
372string name\n\
373\n\
374# Short description (< 40 characters).\n\
375string description\n\
376\n\
377# Scale to be used for default controls (default=1).\n\
378float32 scale\n\
379\n\
380# All menu and submenu entries associated with this marker.\n\
381MenuEntry[] menu_entries\n\
382\n\
383# List of controls displayed for this marker.\n\
384InteractiveMarkerControl[] controls\n\
385\n\
386================================================================================\n\
387MSG: std_msgs/Header\n\
388# Standard metadata for higher-level stamped data types.\n\
389# This is generally used to communicate timestamped data \n\
390# in a particular coordinate frame.\n\
391# \n\
392# sequence ID: consecutively increasing ID \n\
393uint32 seq\n\
394#Two-integer timestamp that is expressed as:\n\
395# * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n\
396# * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n\
397# time-handling sugar is provided by the client library\n\
398time stamp\n\
399#Frame this data is associated with\n\
400# 0: no frame\n\
401# 1: global frame\n\
402string frame_id\n\
403\n\
404================================================================================\n\
405MSG: geometry_msgs/Pose\n\
406# A representation of pose in free space, composed of position and orientation. \n\
407Point position\n\
408Quaternion orientation\n\
409\n\
410================================================================================\n\
411MSG: geometry_msgs/Point\n\
412# This contains the position of a point in free space\n\
413float64 x\n\
414float64 y\n\
415float64 z\n\
416\n\
417================================================================================\n\
418MSG: geometry_msgs/Quaternion\n\
419# This represents an orientation in free space in quaternion form.\n\
420\n\
421float64 x\n\
422float64 y\n\
423float64 z\n\
424float64 w\n\
425\n\
426================================================================================\n\
427MSG: visualization_msgs/MenuEntry\n\
428# MenuEntry message.\n\
429\n\
430# Each InteractiveMarker message has an array of MenuEntry messages.\n\
431# A collection of MenuEntries together describe a\n\
432# menu/submenu/subsubmenu/etc tree, though they are stored in a flat\n\
433# array. The tree structure is represented by giving each menu entry\n\
434# an ID number and a \"parent_id\" field. Top-level entries are the\n\
435# ones with parent_id = 0. Menu entries are ordered within their\n\
436# level the same way they are ordered in the containing array. Parent\n\
437# entries must appear before their children.\n\
438\n\
439# Example:\n\
440# - id = 3\n\
441# parent_id = 0\n\
442# title = \"fun\"\n\
443# - id = 2\n\
444# parent_id = 0\n\
445# title = \"robot\"\n\
446# - id = 4\n\
447# parent_id = 2\n\
448# title = \"pr2\"\n\
449# - id = 5\n\
450# parent_id = 2\n\
451# title = \"turtle\"\n\
452#\n\
453# Gives a menu tree like this:\n\
454# - fun\n\
455# - robot\n\
456# - pr2\n\
457# - turtle\n\
458\n\
459# ID is a number for each menu entry. Must be unique within the\n\
460# control, and should never be 0.\n\
461uint32 id\n\
462\n\
463# ID of the parent of this menu entry, if it is a submenu. If this\n\
464# menu entry is a top-level entry, set parent_id to 0.\n\
465uint32 parent_id\n\
466\n\
467# menu / entry title\n\
468string title\n\
469\n\
470# Arguments to command indicated by command_type (below)\n\
471string command\n\
472\n\
473# Command_type stores the type of response desired when this menu\n\
474# entry is clicked.\n\
475# FEEDBACK: send an InteractiveMarkerFeedback message with menu_entry_id set to this entry's id.\n\
476# ROSRUN: execute \"rosrun\" with arguments given in the command field (above).\n\
477# ROSLAUNCH: execute \"roslaunch\" with arguments given in the command field (above).\n\
478uint8 FEEDBACK=0\n\
479uint8 ROSRUN=1\n\
480uint8 ROSLAUNCH=2\n\
481uint8 command_type\n\
482\n\
483================================================================================\n\
484MSG: visualization_msgs/InteractiveMarkerControl\n\
485# Represents a control that is to be displayed together with an interactive marker\n\
486\n\
487# Identifying string for this control.\n\
488# You need to assign a unique value to this to receive feedback from the GUI\n\
489# on what actions the user performs on this control (e.g. a button click).\n\
490string name\n\
491\n\
492\n\
493# Defines the local coordinate frame (relative to the pose of the parent\n\
494# interactive marker) in which is being rotated and translated.\n\
495# Default: Identity\n\
496geometry_msgs/Quaternion orientation\n\
497\n\
498\n\
499# Orientation mode: controls how orientation changes.\n\
500# INHERIT: Follow orientation of interactive marker\n\
501# FIXED: Keep orientation fixed at initial state\n\
502# VIEW_FACING: Align y-z plane with screen (x: forward, y:left, z:up).\n\
503uint8 INHERIT = 0 \n\
504uint8 FIXED = 1\n\
505uint8 VIEW_FACING = 2\n\
506\n\
507uint8 orientation_mode\n\
508\n\
509# Interaction mode for this control\n\
510# \n\
511# NONE: This control is only meant for visualization; no context menu.\n\
512# MENU: Like NONE, but right-click menu is active.\n\
513# BUTTON: Element can be left-clicked.\n\
514# MOVE_AXIS: Translate along local x-axis.\n\
515# MOVE_PLANE: Translate in local y-z plane.\n\
516# ROTATE_AXIS: Rotate around local x-axis.\n\
517# MOVE_ROTATE: Combines MOVE_PLANE and ROTATE_AXIS.\n\
518uint8 NONE = 0 \n\
519uint8 MENU = 1\n\
520uint8 BUTTON = 2\n\
521uint8 MOVE_AXIS = 3 \n\
522uint8 MOVE_PLANE = 4\n\
523uint8 ROTATE_AXIS = 5\n\
524uint8 MOVE_ROTATE = 6\n\
525# \"3D\" interaction modes work with the mouse+SHIFT+CTRL or with 3D cursors.\n\
526# MOVE_3D: Translate freely in 3D space.\n\
527# ROTATE_3D: Rotate freely in 3D space about the origin of parent frame.\n\
528# MOVE_ROTATE_3D: Full 6-DOF freedom of translation and rotation about the cursor origin.\n\
529uint8 MOVE_3D = 7\n\
530uint8 ROTATE_3D = 8\n\
531uint8 MOVE_ROTATE_3D = 9\n\
532\n\
533uint8 interaction_mode\n\
534\n\
535\n\
536# If true, the contained markers will also be visible\n\
537# when the gui is not in interactive mode.\n\
538bool always_visible\n\
539\n\
540\n\
541# Markers to be displayed as custom visual representation.\n\
542# Leave this empty to use the default control handles.\n\
543#\n\
544# Note: \n\
545# - The markers can be defined in an arbitrary coordinate frame,\n\
546# but will be transformed into the local frame of the interactive marker.\n\
547# - If the header of a marker is empty, its pose will be interpreted as \n\
548# relative to the pose of the parent interactive marker.\n\
549Marker[] markers\n\
550\n\
551\n\
552# In VIEW_FACING mode, set this to true if you don't want the markers\n\
553# to be aligned with the camera view point. The markers will show up\n\
554# as in INHERIT mode.\n\
555bool independent_marker_orientation\n\
556\n\
557\n\
558# Short description (< 40 characters) of what this control does,\n\
559# e.g. \"Move the robot\". \n\
560# Default: A generic description based on the interaction mode\n\
561string description\n\
562\n\
563================================================================================\n\
564MSG: visualization_msgs/Marker\n\
565# See http://www.ros.org/wiki/rviz/DisplayTypes/Marker and http://www.ros.org/wiki/rviz/Tutorials/Markers%3A%20Basic%20Shapes for more information on using this message with rviz\n\
566\n\
567uint8 ARROW=0\n\
568uint8 CUBE=1\n\
569uint8 SPHERE=2\n\
570uint8 CYLINDER=3\n\
571uint8 LINE_STRIP=4\n\
572uint8 LINE_LIST=5\n\
573uint8 CUBE_LIST=6\n\
574uint8 SPHERE_LIST=7\n\
575uint8 POINTS=8\n\
576uint8 TEXT_VIEW_FACING=9\n\
577uint8 MESH_RESOURCE=10\n\
578uint8 TRIANGLE_LIST=11\n\
579\n\
580uint8 ADD=0\n\
581uint8 MODIFY=0\n\
582uint8 DELETE=2\n\
583uint8 DELETEALL=3\n\
584\n\
585Header header # header for time/frame information\n\
586string ns # Namespace to place this object in... used in conjunction with id to create a unique name for the object\n\
587int32 id # object ID useful in conjunction with the namespace for manipulating and deleting the object later\n\
588int32 type # Type of object\n\
589int32 action # 0 add/modify an object, 1 (deprecated), 2 deletes an object, 3 deletes all objects\n\
590geometry_msgs/Pose pose # Pose of the object\n\
591geometry_msgs/Vector3 scale # Scale of the object 1,1,1 means default (usually 1 meter square)\n\
592std_msgs/ColorRGBA color # Color [0.0-1.0]\n\
593duration lifetime # How long the object should last before being automatically deleted. 0 means forever\n\
594bool frame_locked # If this marker should be frame-locked, i.e. retransformed into its frame every timestep\n\
595\n\
596#Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
597geometry_msgs/Point[] points\n\
598#Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
599#number of colors must either be 0 or equal to the number of points\n\
600#NOTE: alpha is not yet used\n\
601std_msgs/ColorRGBA[] colors\n\
602\n\
603# NOTE: only used for text markers\n\
604string text\n\
605\n\
606# NOTE: only used for MESH_RESOURCE markers\n\
607string mesh_resource\n\
608bool mesh_use_embedded_materials\n\
609\n\
610================================================================================\n\
611MSG: geometry_msgs/Vector3\n\
612# This represents a vector in free space. \n\
613# It is only meant to represent a direction. Therefore, it does not\n\
614# make sense to apply a translation to it (e.g., when applying a \n\
615# generic rigid transformation to a Vector3, tf2 will only apply the\n\
616# rotation). If you want your data to be translatable too, use the\n\
617# geometry_msgs/Point message instead.\n\
618\n\
619float64 x\n\
620float64 y\n\
621float64 z\n\
622================================================================================\n\
623MSG: std_msgs/ColorRGBA\n\
624float32 r\n\
625float32 g\n\
626float32 b\n\
627float32 a\n\
628\n\
629================================================================================\n\
630MSG: visualization_msgs/InteractiveMarkerPose\n\
631# Time/frame info.\n\
632Header header\n\
633\n\
634# Initial pose. Also, defines the pivot point for rotations.\n\
635geometry_msgs/Pose pose\n\
636\n\
637# Identifying string. Must be globally unique in\n\
638# the topic that this message is sent through.\n\
639string name\n\
640";
641
642 yarp::os::Type getType() const override
643 {
646 typ.addProperty("message_definition", yarp::os::Value(typeText));
647 return typ;
648 }
649};
650
651} // namespace visualization_msgs
652} // namespace rosmsg
653} // namespace yarp
654
655#endif // YARP_ROSMSG_visualization_msgs_InteractiveMarkerUpdate_h
#define BOTTLE_TAG_INT8
Definition: Bottle.h:19
#define BOTTLE_TAG_INT64
Definition: Bottle.h:22
#define BOTTLE_TAG_STRING
Definition: Bottle.h:26
#define BOTTLE_TAG_LIST
Definition: Bottle.h:28
An interface for reading from a network connection.
virtual bool expectBlock(char *data, size_t len)=0
Read a block of data from the network connection.
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual std::int32_t expectInt32()=0
Read a 32-bit integer from the network connection.
virtual bool convertTextMode()=0
Reads in a standard description in text mode, and converts it to a standard description in binary.
virtual std::int64_t expectInt64()=0
Read a 64-bit integer from the network connection.
virtual bool isError() const =0
virtual std::int8_t expectInt8()=0
Read a 8-bit integer from the network connection.
An interface for writing to a network connection.
virtual bool isError() const =0
virtual void appendInt64(std::int64_t data)=0
Send a representation of a 64-bit integer to the network connection.
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual void appendInt8(std::int8_t data)=0
Send a representation of a 8-bit integer to the network connection.
virtual void appendExternalBlock(const char *data, size_t len)=0
Send a block of data to the network connection, without making a copy.
virtual bool convertTextMode()=0
Converts a standard description in binary into a textual description, if the connection is in text-mo...
virtual void appendInt32(std::int32_t data)=0
Send a representation of a 32-bit integer to the network connection.
static Type byName(const char *name)
Definition: Type.cpp:171
Type & addProperty(const char *key, const Value &val)
Definition: Type.cpp:134
A single value (typically within a Bottle).
Definition: Value.h:43
A "tamed" Portable, that promises to serialize itself in an IDL-friendly way.
Definition: WirePortable.h:21
virtual bool read(yarp::os::idl::WireReader &reader)
virtual bool write(const yarp::os::idl::WireWriter &writer) const
IDL-friendly connection reader.
Definition: WireReader.h:27
bool readString(std::string &str, bool *is_vocab=nullptr)
Definition: WireReader.cpp:376
std::int8_t expectInt8()
Definition: WireReader.h:77
std::int64_t expectInt64()
Definition: WireReader.h:96
bool writeBare(yarp::os::ConnectionWriter &connection) const override
std::vector< yarp::rosmsg::visualization_msgs::InteractiveMarker > markers
bool writeBottle(yarp::os::ConnectionWriter &connection) const override
yarp::os::idl::BareStyle< yarp::rosmsg::visualization_msgs::InteractiveMarkerUpdate > rosStyle
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
yarp::os::idl::BottleStyle< yarp::rosmsg::visualization_msgs::InteractiveMarkerUpdate > bottleStyle
std::vector< yarp::rosmsg::visualization_msgs::InteractiveMarkerPose > poses
bool readBottle(yarp::os::ConnectionReader &connection) override
bool readBare(yarp::os::ConnectionReader &connection) override
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
The main, catch-all namespace for YARP.
Definition: dirs.h:16