YARP
Yet Another Robot Platform
InteractiveMarker.h
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1/*
2 * SPDX-FileCopyrightText: 2006-2021 Istituto Italiano di Tecnologia (IIT)
3 * SPDX-License-Identifier: BSD-3-Clause
4 */
5
6// This is an automatically generated file.
7
8// Generated from the following "visualization_msgs/InteractiveMarker" msg definition:
9// # Time/frame info.
10// # If header.time is set to 0, the marker will be retransformed into
11// # its frame on each timestep. You will receive the pose feedback
12// # in the same frame.
13// # Otherwise, you might receive feedback in a different frame.
14// # For rviz, this will be the current 'fixed frame' set by the user.
15// Header header
16//
17// # Initial pose. Also, defines the pivot point for rotations.
18// geometry_msgs/Pose pose
19//
20// # Identifying string. Must be globally unique in
21// # the topic that this message is sent through.
22// string name
23//
24// # Short description (< 40 characters).
25// string description
26//
27// # Scale to be used for default controls (default=1).
28// float32 scale
29//
30// # All menu and submenu entries associated with this marker.
31// MenuEntry[] menu_entries
32//
33// # List of controls displayed for this marker.
34// InteractiveMarkerControl[] controls
35// Instances of this class can be read and written with YARP ports,
36// using a ROS-compatible format.
37
38#ifndef YARP_ROSMSG_visualization_msgs_InteractiveMarker_h
39#define YARP_ROSMSG_visualization_msgs_InteractiveMarker_h
40
41#include <yarp/os/Wire.h>
42#include <yarp/os/Type.h>
44#include <string>
45#include <vector>
50
51namespace yarp {
52namespace rosmsg {
53namespace visualization_msgs {
54
56{
57public:
60 std::string name;
61 std::string description;
63 std::vector<yarp::rosmsg::visualization_msgs::MenuEntry> menu_entries;
64 std::vector<yarp::rosmsg::visualization_msgs::InteractiveMarkerControl> controls;
65
67 header(),
68 pose(),
69 name(""),
70 description(""),
71 scale(0.0f),
73 controls()
74 {
75 }
76
77 void clear()
78 {
79 // *** header ***
80 header.clear();
81
82 // *** pose ***
83 pose.clear();
84
85 // *** name ***
86 name = "";
87
88 // *** description ***
89 description = "";
90
91 // *** scale ***
92 scale = 0.0f;
93
94 // *** menu_entries ***
95 menu_entries.clear();
96
97 // *** controls ***
98 controls.clear();
99 }
100
101 bool readBare(yarp::os::ConnectionReader& connection) override
102 {
103 // *** header ***
104 if (!header.read(connection)) {
105 return false;
106 }
107
108 // *** pose ***
109 if (!pose.read(connection)) {
110 return false;
111 }
112
113 // *** name ***
114 int len = connection.expectInt32();
115 name.resize(len);
116 if (!connection.expectBlock((char*)name.c_str(), len)) {
117 return false;
118 }
119
120 // *** description ***
121 len = connection.expectInt32();
122 description.resize(len);
123 if (!connection.expectBlock((char*)description.c_str(), len)) {
124 return false;
125 }
126
127 // *** scale ***
128 scale = connection.expectFloat32();
129
130 // *** menu_entries ***
131 len = connection.expectInt32();
132 menu_entries.resize(len);
133 for (int i=0; i<len; i++) {
134 if (!menu_entries[i].read(connection)) {
135 return false;
136 }
137 }
138
139 // *** controls ***
140 len = connection.expectInt32();
141 controls.resize(len);
142 for (int i=0; i<len; i++) {
143 if (!controls[i].read(connection)) {
144 return false;
145 }
146 }
147
148 return !connection.isError();
149 }
150
151 bool readBottle(yarp::os::ConnectionReader& connection) override
152 {
153 connection.convertTextMode();
154 yarp::os::idl::WireReader reader(connection);
155 if (!reader.readListHeader(7)) {
156 return false;
157 }
158
159 // *** header ***
160 if (!header.read(connection)) {
161 return false;
162 }
163
164 // *** pose ***
165 if (!pose.read(connection)) {
166 return false;
167 }
168
169 // *** name ***
170 if (!reader.readString(name)) {
171 return false;
172 }
173
174 // *** description ***
175 if (!reader.readString(description)) {
176 return false;
177 }
178
179 // *** scale ***
180 scale = reader.expectFloat32();
181
182 // *** menu_entries ***
183 if (connection.expectInt32() != BOTTLE_TAG_LIST) {
184 return false;
185 }
186 int len = connection.expectInt32();
187 menu_entries.resize(len);
188 for (int i=0; i<len; i++) {
189 if (!menu_entries[i].read(connection)) {
190 return false;
191 }
192 }
193
194 // *** controls ***
195 if (connection.expectInt32() != BOTTLE_TAG_LIST) {
196 return false;
197 }
198 len = connection.expectInt32();
199 controls.resize(len);
200 for (int i=0; i<len; i++) {
201 if (!controls[i].read(connection)) {
202 return false;
203 }
204 }
205
206 return !connection.isError();
207 }
208
210 bool read(yarp::os::ConnectionReader& connection) override
211 {
212 return (connection.isBareMode() ? readBare(connection)
213 : readBottle(connection));
214 }
215
216 bool writeBare(yarp::os::ConnectionWriter& connection) const override
217 {
218 // *** header ***
219 if (!header.write(connection)) {
220 return false;
221 }
222
223 // *** pose ***
224 if (!pose.write(connection)) {
225 return false;
226 }
227
228 // *** name ***
229 connection.appendInt32(name.length());
230 connection.appendExternalBlock((char*)name.c_str(), name.length());
231
232 // *** description ***
233 connection.appendInt32(description.length());
234 connection.appendExternalBlock((char*)description.c_str(), description.length());
235
236 // *** scale ***
237 connection.appendFloat32(scale);
238
239 // *** menu_entries ***
240 connection.appendInt32(menu_entries.size());
241 for (size_t i=0; i<menu_entries.size(); i++) {
242 if (!menu_entries[i].write(connection)) {
243 return false;
244 }
245 }
246
247 // *** controls ***
248 connection.appendInt32(controls.size());
249 for (size_t i=0; i<controls.size(); i++) {
250 if (!controls[i].write(connection)) {
251 return false;
252 }
253 }
254
255 return !connection.isError();
256 }
257
258 bool writeBottle(yarp::os::ConnectionWriter& connection) const override
259 {
260 connection.appendInt32(BOTTLE_TAG_LIST);
261 connection.appendInt32(7);
262
263 // *** header ***
264 if (!header.write(connection)) {
265 return false;
266 }
267
268 // *** pose ***
269 if (!pose.write(connection)) {
270 return false;
271 }
272
273 // *** name ***
274 connection.appendInt32(BOTTLE_TAG_STRING);
275 connection.appendInt32(name.length());
276 connection.appendExternalBlock((char*)name.c_str(), name.length());
277
278 // *** description ***
279 connection.appendInt32(BOTTLE_TAG_STRING);
280 connection.appendInt32(description.length());
281 connection.appendExternalBlock((char*)description.c_str(), description.length());
282
283 // *** scale ***
285 connection.appendFloat32(scale);
286
287 // *** menu_entries ***
288 connection.appendInt32(BOTTLE_TAG_LIST);
289 connection.appendInt32(menu_entries.size());
290 for (size_t i=0; i<menu_entries.size(); i++) {
291 if (!menu_entries[i].write(connection)) {
292 return false;
293 }
294 }
295
296 // *** controls ***
297 connection.appendInt32(BOTTLE_TAG_LIST);
298 connection.appendInt32(controls.size());
299 for (size_t i=0; i<controls.size(); i++) {
300 if (!controls[i].write(connection)) {
301 return false;
302 }
303 }
304
305 connection.convertTextMode();
306 return !connection.isError();
307 }
308
310 bool write(yarp::os::ConnectionWriter& connection) const override
311 {
312 return (connection.isBareMode() ? writeBare(connection)
313 : writeBottle(connection));
314 }
315
316 // This class will serialize ROS style or YARP style depending on protocol.
317 // If you need to force a serialization style, use one of these classes:
320
321 // The name for this message, ROS will need this
322 static constexpr const char* typeName = "visualization_msgs/InteractiveMarker";
323
324 // The checksum for this message, ROS will need this
325 static constexpr const char* typeChecksum = "dd86d22909d5a3364b384492e35c10af";
326
327 // The source text for this message, ROS will need this
328 static constexpr const char* typeText = "\
329# Time/frame info.\n\
330# If header.time is set to 0, the marker will be retransformed into\n\
331# its frame on each timestep. You will receive the pose feedback\n\
332# in the same frame.\n\
333# Otherwise, you might receive feedback in a different frame.\n\
334# For rviz, this will be the current 'fixed frame' set by the user.\n\
335Header header\n\
336\n\
337# Initial pose. Also, defines the pivot point for rotations.\n\
338geometry_msgs/Pose pose\n\
339\n\
340# Identifying string. Must be globally unique in\n\
341# the topic that this message is sent through.\n\
342string name\n\
343\n\
344# Short description (< 40 characters).\n\
345string description\n\
346\n\
347# Scale to be used for default controls (default=1).\n\
348float32 scale\n\
349\n\
350# All menu and submenu entries associated with this marker.\n\
351MenuEntry[] menu_entries\n\
352\n\
353# List of controls displayed for this marker.\n\
354InteractiveMarkerControl[] controls\n\
355\n\
356================================================================================\n\
357MSG: std_msgs/Header\n\
358# Standard metadata for higher-level stamped data types.\n\
359# This is generally used to communicate timestamped data \n\
360# in a particular coordinate frame.\n\
361# \n\
362# sequence ID: consecutively increasing ID \n\
363uint32 seq\n\
364#Two-integer timestamp that is expressed as:\n\
365# * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n\
366# * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n\
367# time-handling sugar is provided by the client library\n\
368time stamp\n\
369#Frame this data is associated with\n\
370# 0: no frame\n\
371# 1: global frame\n\
372string frame_id\n\
373\n\
374================================================================================\n\
375MSG: geometry_msgs/Pose\n\
376# A representation of pose in free space, composed of position and orientation. \n\
377Point position\n\
378Quaternion orientation\n\
379\n\
380================================================================================\n\
381MSG: geometry_msgs/Point\n\
382# This contains the position of a point in free space\n\
383float64 x\n\
384float64 y\n\
385float64 z\n\
386\n\
387================================================================================\n\
388MSG: geometry_msgs/Quaternion\n\
389# This represents an orientation in free space in quaternion form.\n\
390\n\
391float64 x\n\
392float64 y\n\
393float64 z\n\
394float64 w\n\
395\n\
396================================================================================\n\
397MSG: visualization_msgs/MenuEntry\n\
398# MenuEntry message.\n\
399\n\
400# Each InteractiveMarker message has an array of MenuEntry messages.\n\
401# A collection of MenuEntries together describe a\n\
402# menu/submenu/subsubmenu/etc tree, though they are stored in a flat\n\
403# array. The tree structure is represented by giving each menu entry\n\
404# an ID number and a \"parent_id\" field. Top-level entries are the\n\
405# ones with parent_id = 0. Menu entries are ordered within their\n\
406# level the same way they are ordered in the containing array. Parent\n\
407# entries must appear before their children.\n\
408\n\
409# Example:\n\
410# - id = 3\n\
411# parent_id = 0\n\
412# title = \"fun\"\n\
413# - id = 2\n\
414# parent_id = 0\n\
415# title = \"robot\"\n\
416# - id = 4\n\
417# parent_id = 2\n\
418# title = \"pr2\"\n\
419# - id = 5\n\
420# parent_id = 2\n\
421# title = \"turtle\"\n\
422#\n\
423# Gives a menu tree like this:\n\
424# - fun\n\
425# - robot\n\
426# - pr2\n\
427# - turtle\n\
428\n\
429# ID is a number for each menu entry. Must be unique within the\n\
430# control, and should never be 0.\n\
431uint32 id\n\
432\n\
433# ID of the parent of this menu entry, if it is a submenu. If this\n\
434# menu entry is a top-level entry, set parent_id to 0.\n\
435uint32 parent_id\n\
436\n\
437# menu / entry title\n\
438string title\n\
439\n\
440# Arguments to command indicated by command_type (below)\n\
441string command\n\
442\n\
443# Command_type stores the type of response desired when this menu\n\
444# entry is clicked.\n\
445# FEEDBACK: send an InteractiveMarkerFeedback message with menu_entry_id set to this entry's id.\n\
446# ROSRUN: execute \"rosrun\" with arguments given in the command field (above).\n\
447# ROSLAUNCH: execute \"roslaunch\" with arguments given in the command field (above).\n\
448uint8 FEEDBACK=0\n\
449uint8 ROSRUN=1\n\
450uint8 ROSLAUNCH=2\n\
451uint8 command_type\n\
452\n\
453================================================================================\n\
454MSG: visualization_msgs/InteractiveMarkerControl\n\
455# Represents a control that is to be displayed together with an interactive marker\n\
456\n\
457# Identifying string for this control.\n\
458# You need to assign a unique value to this to receive feedback from the GUI\n\
459# on what actions the user performs on this control (e.g. a button click).\n\
460string name\n\
461\n\
462\n\
463# Defines the local coordinate frame (relative to the pose of the parent\n\
464# interactive marker) in which is being rotated and translated.\n\
465# Default: Identity\n\
466geometry_msgs/Quaternion orientation\n\
467\n\
468\n\
469# Orientation mode: controls how orientation changes.\n\
470# INHERIT: Follow orientation of interactive marker\n\
471# FIXED: Keep orientation fixed at initial state\n\
472# VIEW_FACING: Align y-z plane with screen (x: forward, y:left, z:up).\n\
473uint8 INHERIT = 0 \n\
474uint8 FIXED = 1\n\
475uint8 VIEW_FACING = 2\n\
476\n\
477uint8 orientation_mode\n\
478\n\
479# Interaction mode for this control\n\
480# \n\
481# NONE: This control is only meant for visualization; no context menu.\n\
482# MENU: Like NONE, but right-click menu is active.\n\
483# BUTTON: Element can be left-clicked.\n\
484# MOVE_AXIS: Translate along local x-axis.\n\
485# MOVE_PLANE: Translate in local y-z plane.\n\
486# ROTATE_AXIS: Rotate around local x-axis.\n\
487# MOVE_ROTATE: Combines MOVE_PLANE and ROTATE_AXIS.\n\
488uint8 NONE = 0 \n\
489uint8 MENU = 1\n\
490uint8 BUTTON = 2\n\
491uint8 MOVE_AXIS = 3 \n\
492uint8 MOVE_PLANE = 4\n\
493uint8 ROTATE_AXIS = 5\n\
494uint8 MOVE_ROTATE = 6\n\
495# \"3D\" interaction modes work with the mouse+SHIFT+CTRL or with 3D cursors.\n\
496# MOVE_3D: Translate freely in 3D space.\n\
497# ROTATE_3D: Rotate freely in 3D space about the origin of parent frame.\n\
498# MOVE_ROTATE_3D: Full 6-DOF freedom of translation and rotation about the cursor origin.\n\
499uint8 MOVE_3D = 7\n\
500uint8 ROTATE_3D = 8\n\
501uint8 MOVE_ROTATE_3D = 9\n\
502\n\
503uint8 interaction_mode\n\
504\n\
505\n\
506# If true, the contained markers will also be visible\n\
507# when the gui is not in interactive mode.\n\
508bool always_visible\n\
509\n\
510\n\
511# Markers to be displayed as custom visual representation.\n\
512# Leave this empty to use the default control handles.\n\
513#\n\
514# Note: \n\
515# - The markers can be defined in an arbitrary coordinate frame,\n\
516# but will be transformed into the local frame of the interactive marker.\n\
517# - If the header of a marker is empty, its pose will be interpreted as \n\
518# relative to the pose of the parent interactive marker.\n\
519Marker[] markers\n\
520\n\
521\n\
522# In VIEW_FACING mode, set this to true if you don't want the markers\n\
523# to be aligned with the camera view point. The markers will show up\n\
524# as in INHERIT mode.\n\
525bool independent_marker_orientation\n\
526\n\
527\n\
528# Short description (< 40 characters) of what this control does,\n\
529# e.g. \"Move the robot\". \n\
530# Default: A generic description based on the interaction mode\n\
531string description\n\
532\n\
533================================================================================\n\
534MSG: visualization_msgs/Marker\n\
535# See http://www.ros.org/wiki/rviz/DisplayTypes/Marker and http://www.ros.org/wiki/rviz/Tutorials/Markers%3A%20Basic%20Shapes for more information on using this message with rviz\n\
536\n\
537uint8 ARROW=0\n\
538uint8 CUBE=1\n\
539uint8 SPHERE=2\n\
540uint8 CYLINDER=3\n\
541uint8 LINE_STRIP=4\n\
542uint8 LINE_LIST=5\n\
543uint8 CUBE_LIST=6\n\
544uint8 SPHERE_LIST=7\n\
545uint8 POINTS=8\n\
546uint8 TEXT_VIEW_FACING=9\n\
547uint8 MESH_RESOURCE=10\n\
548uint8 TRIANGLE_LIST=11\n\
549\n\
550uint8 ADD=0\n\
551uint8 MODIFY=0\n\
552uint8 DELETE=2\n\
553uint8 DELETEALL=3\n\
554\n\
555Header header # header for time/frame information\n\
556string ns # Namespace to place this object in... used in conjunction with id to create a unique name for the object\n\
557int32 id # object ID useful in conjunction with the namespace for manipulating and deleting the object later\n\
558int32 type # Type of object\n\
559int32 action # 0 add/modify an object, 1 (deprecated), 2 deletes an object, 3 deletes all objects\n\
560geometry_msgs/Pose pose # Pose of the object\n\
561geometry_msgs/Vector3 scale # Scale of the object 1,1,1 means default (usually 1 meter square)\n\
562std_msgs/ColorRGBA color # Color [0.0-1.0]\n\
563duration lifetime # How long the object should last before being automatically deleted. 0 means forever\n\
564bool frame_locked # If this marker should be frame-locked, i.e. retransformed into its frame every timestep\n\
565\n\
566#Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
567geometry_msgs/Point[] points\n\
568#Only used if the type specified has some use for them (eg. POINTS, LINE_STRIP, ...)\n\
569#number of colors must either be 0 or equal to the number of points\n\
570#NOTE: alpha is not yet used\n\
571std_msgs/ColorRGBA[] colors\n\
572\n\
573# NOTE: only used for text markers\n\
574string text\n\
575\n\
576# NOTE: only used for MESH_RESOURCE markers\n\
577string mesh_resource\n\
578bool mesh_use_embedded_materials\n\
579\n\
580================================================================================\n\
581MSG: geometry_msgs/Vector3\n\
582# This represents a vector in free space. \n\
583# It is only meant to represent a direction. Therefore, it does not\n\
584# make sense to apply a translation to it (e.g., when applying a \n\
585# generic rigid transformation to a Vector3, tf2 will only apply the\n\
586# rotation). If you want your data to be translatable too, use the\n\
587# geometry_msgs/Point message instead.\n\
588\n\
589float64 x\n\
590float64 y\n\
591float64 z\n\
592================================================================================\n\
593MSG: std_msgs/ColorRGBA\n\
594float32 r\n\
595float32 g\n\
596float32 b\n\
597float32 a\n\
598";
599
600 yarp::os::Type getType() const override
601 {
604 typ.addProperty("message_definition", yarp::os::Value(typeText));
605 return typ;
606 }
607};
608
609} // namespace visualization_msgs
610} // namespace rosmsg
611} // namespace yarp
612
613#endif // YARP_ROSMSG_visualization_msgs_InteractiveMarker_h
#define BOTTLE_TAG_STRING
Definition: Bottle.h:26
#define BOTTLE_TAG_LIST
Definition: Bottle.h:28
#define BOTTLE_TAG_FLOAT32
Definition: Bottle.h:24
An interface for reading from a network connection.
virtual bool expectBlock(char *data, size_t len)=0
Read a block of data from the network connection.
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual std::int32_t expectInt32()=0
Read a 32-bit integer from the network connection.
virtual bool convertTextMode()=0
Reads in a standard description in text mode, and converts it to a standard description in binary.
virtual yarp::conf::float32_t expectFloat32()=0
Read a 32-bit floating point number from the network connection.
virtual bool isError() const =0
An interface for writing to a network connection.
virtual bool isError() const =0
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual void appendFloat32(yarp::conf::float32_t data)=0
Send a representation of a 32-bit floating point number to the network connection.
virtual void appendExternalBlock(const char *data, size_t len)=0
Send a block of data to the network connection, without making a copy.
virtual bool convertTextMode()=0
Converts a standard description in binary into a textual description, if the connection is in text-mo...
virtual void appendInt32(std::int32_t data)=0
Send a representation of a 32-bit integer to the network connection.
static Type byName(const char *name)
Definition: Type.cpp:171
Type & addProperty(const char *key, const Value &val)
Definition: Type.cpp:134
A single value (typically within a Bottle).
Definition: Value.h:43
A "tamed" Portable, that promises to serialize itself in an IDL-friendly way.
Definition: WirePortable.h:21
virtual bool read(yarp::os::idl::WireReader &reader)
virtual bool write(const yarp::os::idl::WireWriter &writer) const
IDL-friendly connection reader.
Definition: WireReader.h:27
bool readString(std::string &str, bool *is_vocab=nullptr)
Definition: WireReader.cpp:376
yarp::conf::float32_t expectFloat32()
Definition: WireReader.h:103
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
Definition: Pose.h:129
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
Definition: Pose.h:88
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
Definition: Header.h:159
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
Definition: Header.h:112
yarp::os::idl::BareStyle< yarp::rosmsg::visualization_msgs::InteractiveMarker > rosStyle
yarp::os::idl::BottleStyle< yarp::rosmsg::visualization_msgs::InteractiveMarker > bottleStyle
bool readBottle(yarp::os::ConnectionReader &connection) override
bool writeBare(yarp::os::ConnectionWriter &connection) const override
std::vector< yarp::rosmsg::visualization_msgs::MenuEntry > menu_entries
bool readBare(yarp::os::ConnectionReader &connection) override
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
bool writeBottle(yarp::os::ConnectionWriter &connection) const override
std::vector< yarp::rosmsg::visualization_msgs::InteractiveMarkerControl > controls
float float32_t
Definition: numeric.h:76
The main, catch-all namespace for YARP.
Definition: dirs.h:16