YARP
Yet Another Robot Platform
 
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TextureLogo.cpp
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1/*
2 * Copyright (C) 2006-2020 Istituto Italiano di Tecnologia (IIT)
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17 */
18
19#include "TextureLogo.h"
20#include "GLDebug.h"
22
23#include <yarp/os/LogStream.h>
24#include <yarp/os/Time.h>
25
26#include <OVR_CAPI_GL.h>
27
28#include "img-yarp-robot-64.h"
29#include "img-crosshairs.h"
30
31TextureLogo::TextureLogo(ovrSession session) :
32 session(session),
33 textureSwapChain(nullptr),
34 width(yarp_logo.width),
35 height(yarp_logo.height),
36 bytes_per_pixel(yarp_logo.bytes_per_pixel),
37 // see http://stackoverflow.com/questions/27294882/glteximage2d-fails-with-error-1282-using-pbo-bad-texture-resolution
38 padding((4 - (width * bytes_per_pixel) % 4) % 4),
39 rowSize(width * bytes_per_pixel + padding),
40 bufferSize(rowSize * height),
41 ptr((GLubyte*)yarp_logo.pixel_data)
42{
44 createTexture();
45}
46
48{
49 deleteTexture();
50}
51
52void TextureLogo::createTexture()
53{
54 ovrTextureSwapChainDesc desc = {};
55 desc.Type = ovrTexture_2D;
56 desc.Format = OVR_FORMAT_R8G8B8A8_UNORM_SRGB;
57 desc.ArraySize = 1;
58 desc.Width = width;
59 desc.Height = height;
60 desc.MipLevels = 1;
61 desc.SampleCount = 1;
62 desc.StaticImage = ovrTrue;
63 desc.MiscFlags = ovrTextureMisc_None;
64 desc.BindFlags = ovrTextureBind_None;
65
66 if (ovr_CreateTextureSwapChainGL(session, &desc, &textureSwapChain) != ovrSuccess) {
67 yCFatal(OVRHEADSET) << "Failed to create texture swap chain";
68 }
69
70 ovr_GetTextureSwapChainBufferGL(session, textureSwapChain, -1, &chainTexId);
72
73 glBindTexture(GL_TEXTURE_2D, chainTexId);
74 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
75 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
76 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
77 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
78 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
80
81 glBindTexture(GL_TEXTURE_2D, 0);
82
83 ovr_CommitTextureSwapChain(session, textureSwapChain);
85}
86
87void TextureLogo::deleteTexture()
88{
89 ovr_DestroyTextureSwapChain(session, textureSwapChain);
90}
91
92
93
94
96 session(session),
97 textureSwapChain(nullptr),
98 width(crosshairs.width),
99 height(crosshairs.height),
100 bytes_per_pixel(crosshairs.bytes_per_pixel),
101 // see http://stackoverflow.com/questions/27294882/glteximage2d-fails-with-error-1282-using-pbo-bad-texture-resolution
102 padding((4 - (width * bytes_per_pixel) % 4) % 4),
103 rowSize(width * bytes_per_pixel + padding),
104 bufferSize(rowSize * height),
105 ptr((GLubyte*)crosshairs.pixel_data)
106{
108 createTexture();
109}
110
112{
113 deleteTexture();
114}
115
116void TextureCrosshairs::createTexture()
117{
118 ovrTextureSwapChainDesc desc = {};
119 desc.Type = ovrTexture_2D;
120 desc.Format = OVR_FORMAT_R8G8B8A8_UNORM_SRGB;
121 desc.ArraySize = 1;
122 desc.Width = width;
123 desc.Height = height;
124 desc.MipLevels = 1;
125 desc.SampleCount = 1;
126 desc.StaticImage = ovrTrue;
127 desc.MiscFlags = ovrTextureMisc_None;
128 desc.BindFlags = ovrTextureBind_None;
129
130 if (ovr_CreateTextureSwapChainGL(session, &desc, &textureSwapChain) != ovrSuccess) {
131 yCFatal(OVRHEADSET) << "Failed to create texture swap chain";
132 }
133
134 ovr_GetTextureSwapChainBufferGL(session, textureSwapChain, -1, &chainTexId);
136
137 glBindTexture(GL_TEXTURE_2D, chainTexId);
138 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
139 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
140 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
141 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
142 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
144
145 glBindTexture(GL_TEXTURE_2D, 0);
146
147 ovr_CommitTextureSwapChain(session, textureSwapChain);
149}
150
151void TextureCrosshairs::deleteTexture()
152{
153 ovr_DestroyTextureSwapChain(session, textureSwapChain);
154}
#define checkGlErrorMacro
Definition GLDebug.h:32
const yarp::os::LogComponent & OVRHEADSET()
unsigned int height
Definition TextureLogo.h:73
unsigned int width
Definition TextureLogo.h:72
ovrSession session
Definition TextureLogo.h:69
ovrTextureSwapChain textureSwapChain
Definition TextureLogo.h:70
TextureCrosshairs(ovrSession session)
unsigned int height
Definition TextureLogo.h:45
GLuint chainTexId
Definition TextureLogo.h:51
GLubyte * ptr
Definition TextureLogo.h:54
unsigned int width
Definition TextureLogo.h:44
ovrTextureSwapChain textureSwapChain
Definition TextureLogo.h:42
ovrSession session
Definition TextureLogo.h:41
TextureLogo(ovrSession session)
const TextureStatic::Image crosshairs
const TextureStatic::Image yarp_logo
#define yCDebug(component,...)
#define yCFatal(component,...)
int padding
Definition yarphear.cpp:27