18 #ifndef YARP_ROSMSG_geometry_msgs_Accel_h
19 #define YARP_ROSMSG_geometry_msgs_Accel_h
143 static constexpr
const char*
typeName =
"geometry_msgs/Accel";
146 static constexpr
const char*
typeChecksum =
"9f195f881246fdfa2798d1d3eebca84a";
150 # This expresses acceleration in free space broken into its linear and angular parts.\n\
154 ================================================================================\n\
155 MSG: geometry_msgs/Vector3\n\
156 # This represents a vector in free space. \n\
157 # It is only meant to represent a direction. Therefore, it does not\n\
158 # make sense to apply a translation to it (e.g., when applying a \n\
159 # generic rigid transformation to a Vector3, tf2 will only apply the\n\
160 # rotation). If you want your data to be translatable too, use the\n\
161 # geometry_msgs/Point message instead.\n\
An interface for reading from a network connection.
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual bool convertTextMode()=0
Reads in a standard description in text mode, and converts it to a standard description in binary.
virtual bool isError() const =0
An interface for writing to a network connection.
virtual bool isError() const =0
virtual bool isBareMode() const =0
Check if the connection is bare mode.
virtual bool convertTextMode()=0
Converts a standard description in binary into a textual description, if the connection is in text-mo...
virtual void appendInt32(std::int32_t data)=0
Send a representation of a 32-bit integer to the network connection.
static Type byName(const char *name)
Type & addProperty(const char *key, const Value &val)
A single value (typically within a Bottle).
A "tamed" Portable, that promises to serialize itself in an IDL-friendly way.
virtual bool read(yarp::os::idl::WireReader &reader)
virtual bool write(const yarp::os::idl::WireWriter &writer) const
IDL-friendly connection reader.
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
bool writeBare(yarp::os::ConnectionWriter &connection) const override
yarp::rosmsg::geometry_msgs::Vector3 linear
yarp::os::idl::BareStyle< yarp::rosmsg::geometry_msgs::Accel > rosStyle
static constexpr const char * typeChecksum
bool readBare(yarp::os::ConnectionReader &connection) override
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
yarp::os::Type getType() const override
static constexpr const char * typeText
yarp::os::idl::BottleStyle< yarp::rosmsg::geometry_msgs::Accel > bottleStyle
static constexpr const char * typeName
bool readBottle(yarp::os::ConnectionReader &connection) override
yarp::rosmsg::geometry_msgs::Vector3 angular
bool writeBottle(yarp::os::ConnectionWriter &connection) const override
bool read(yarp::os::ConnectionReader &connection) override
Read this object from a network connection.
bool write(yarp::os::ConnectionWriter &connection) const override
Write this object to a network connection.
The main, catch-all namespace for YARP.